Bardia Zadeh Résumé
Concept project

Airport Explorer: Airport guide and AR navigation app

Passengers at big airports struggle to find their gate or a good place to eat, so I designed a mobile app that tracks their flight and walks them to the gate, a shop or a restaurant with AR directions.

RoleUX designer: research, interviews, persona, user flow, wireframes and UI design
PlatformMobile app
TypeConcept project
Airport Explorer, the cover of the original case study

Methods

  • SWOT competitive analysis
  • User interviews
  • Qualitative analysis
  • Quantitative analysis
  • Persona
  • Empathy map
  • User flow
  • Low-fidelity wireframes
  • UI style guide
  • High-fidelity design

The problem

Big airports are hard to get around. People struggle to find the quickest route to the baggage counter or their gate, and with time to spare, they can't tell which restaurant, shop or lounge is worth it. Some found it hard to book the airport's electric car.

Airport Explorer was an assignment: a mobile app that gives passengers a full guide to their airport. Scan your boarding pass or pick your airport, find places to eat and shop, follow AR directions there and keep an eye on your flight.

Research

I started with what already existed, and there wasn't much. Most airport apps belong to one airport, like Heathrow's, so you have to go find the right one first.

I ran a SWOT on the Heathrow app. It had real-time flight alerts, shop and restaurant info, meal pre-ordering and a help option, with a 4.5 star user rating. Its gaps were about getting around: no directions to the baggage counter or gate, and no way to book an electric car.

Then I interviewed passengers. The pain points lined up: finding the boarding gate, getting from one place to another, picking the best nearby food and shops, booking the electric car. Support was mixed. 90% said airport assistance helped them right away, yet getting help quickly still came up as a pain point.

90%have experienced long waiting hours inside the airport
60%had trouble finding the best shops and restaurants inside the airport
50%find it hard to locate the baggage counter and boarding gate
40%travel abroad occasionally
90%get immediate support and help from airport assistance
Empathy map built from the interviews: what passengers think and feel, what influences them and what frustrates them.
Empathy map built from the interviews: what passengers think and feel, what influences them and what frustrates them.

Who it's for

I focused on passengers who want to explore the airport while they wait for a flight: anyone from 16 to 80 who's comfortable with tech, whether they fly often or now and then.

My persona, Sunny Britto, is a 30-year-old digital marketer finishing 3 days of work in London. His hotel charges extra if he isn't out by 10:00 am, and his flight to Mumbai leaves Heathrow at 5:00 pm with check-in around 3. That's 3 to 4 hours to kill, too short for sightseeing. He wants a good Japanese brunch and souvenirs for his family, and can't tell which places are any good.

Persona: Sunny Britto, with his goals, frustrations, personality and favorite food.
Persona: Sunny Britto, with his goals, frustrations, personality and favorite food.

Flows and structure

The app opens on one choice: scan your boarding pass or search for your airport. Scanning pulls in your flight details, so the app can warn you about delays and boarding while you're shopping or eating.

Home splits into five areas: Search and filter, Explore, My flight, Alerts and Help desk. My flight leads straight to directions for the baggage counter and gate, since finding the gate was one of the most common complaints.

User flow from login and Home into search, explore, my flight, alerts and help desk.
User flow from login and Home into search, explore, my flight, alerts and help desk.

Wireframes

I laid out 10 low-fidelity screens before any styling, from the start screen to the help desk. Most of that layout carried straight through to the final design.

All 10 low-fidelity screens, from the starting screen to the help desk.
All 10 low-fidelity screens, from the starting screen to the help desk. Scroll inside the image to see all of it.

Design

The look is a deep navy (#1E1754) and a bright cyan (#00CEEE), set in IBM Plex Sans.

Home is built around search. Under it sit quick filters for Food & Drink, Shopping, Duty free and Restroom, a map, shortcuts to the best places to eat and the top reviewed shops, and a button to request an electric car.

Tap a filter and you get places with their rating, distance and opening status. A restaurant's page lets you call or pre-order, so you can skip the crowd and keep your distance.

Home screen: airport search, quick filters, map, best places and the electric car request.
Home screen: airport search, quick filters, map, best places and the electric car request.

This study comes from my earlier portfolio, where it was one long image. I rebuilt it as a readable page in 2026; the figures are the original slides.